https://leetcode.com/problems/design-linked-list/
Golang:
type Node struct {
val int
prev, next *Node
}
type MyLinkedList struct {
length int
start, end *Node
}
/** Initialize your data structure here. */
func Constructor() MyLinkedList {
start := &Node{}
end := &Node{}
start.next = end
end.prev = start
ll := MyLinkedList{length: 0, start: start, end: end}
return ll
}
/** Get the value of the index-th node in the linked list. If the index is invalid, return -1. */
func (this *MyLinkedList) Get(index int) int {
if this.length <= index {
return -1
}
p := this.start
for i := 0; i <= index; i++ {
p = p.next
}
return p.val
}
/** Add a node of value val before the first element of the linked list. After the insertion, the new node will be the first node of the linked list. */
func (this *MyLinkedList) AddAtHead(val int) {
curtNext := this.start.next
newNode := &Node{val, nil, nil}
this.start.next = newNode
newNode.prev = this.start
newNode.next = curtNext
curtNext.prev = newNode
this.length++
}
/** Append a node of value val to the last element of the linked list. */
func (this *MyLinkedList) AddAtTail(val int) {
curtPrev := this.end.prev
newNode := &Node{val, nil, nil}
this.end.prev = newNode
newNode.next = this.end
curtPrev.next = newNode
newNode.prev = curtPrev
this.length++
}
/** Add a node of value val before the index-th node in the linked list. If index equals to the length of linked list, the node will be appended to the end of linked list. If index is greater than the length, the node will not be inserted. */
func (this *MyLinkedList) AddAtIndex(index int, val int) {
if index > this.length {
return
}
p := this.start
for i := 0; i < index; i++ {
p = p.next
}
// insert the new node.
newNode := &Node{val, nil, nil}
nextNode := p.next
p.next = newNode
newNode.prev = p
newNode.next = nextNode
nextNode.prev = newNode
this.length++
}
/** Delete the index-th node in the linked list, if the index is valid. */
func (this *MyLinkedList) DeleteAtIndex(index int) {
if index >= this.length {
return
}
p := this.start
for i := 0; i < index; i++ {
p = p.next
}
p.next = p.next.next
p.next.prev = p
this.length--
}
/**
* Your MyLinkedList object will be instantiated and called as such:
* obj := Constructor();
* param_1 := obj.Get(index);
* obj.AddAtHead(val);
* obj.AddAtTail(val);
* obj.AddAtIndex(index,val);
* obj.DeleteAtIndex(index);
*/